Jan 16, 2007, 12:25 PM // 12:25
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#2
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Pop
Profession: E/
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First off, you gain something like 4 energy from Lyssa's Assault, that sucks ..
I would drop reapers sweep for Melandru Avatar, lyssa's assault for weary strike and vital boom for zealous renewal or bathalzars rage for either energy mangement or self heal.
Thats just me though
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Jan 16, 2007, 01:37 PM // 13:37
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#3
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Academy Page
Join Date: Apr 2006
Location: Down the road, tirun left, left again, keep going till the ned of the street, make a right another..
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Quote:
Originally Posted by Solus_the_Deadly
First off, you gain something like 4 energy from Lyssa's Assault, that sucks ..
I would drop reapers sweep for Melandru Avatar, lyssa's assault for weary strike and vital boom for zealous renewal or bathalzars rage for either energy mangement or self heal.
Thats just me though
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Correction: Appart from the +21 dmg, i gain 10E while scythe is at 12. when i use lyssa's assault. that makes chilling victory a perfect combo with it.
i tried to do away with the melandru+weary strike. yes they're nice together and the recharge on weary is nice.. but what happens if you a)die and are ressed with melandru at least a minute away from casting or b)long battle and melandru runs out. you wouldn't really want to be permanently weakened cos of using the skill and also dont want to be unable to use wearying srike cos melandru isn't on..
thanks for the other pointers. i'll try them out
i honestly see watchfull intervention a bit of a burden to keep up.. with it' energy.. if anyone can advise a replacment for that skill (other than faithfull)
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Jan 17, 2007, 03:24 AM // 03:24
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#4
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Pop
Profession: E/
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Lyssa's Assault
This attack strikes for +5...17 damage if it hits. If you are under the effects of an Enchantment, you gain 3...10 Energy.
It COSTS 10 energy to use.
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Jan 17, 2007, 04:20 AM // 04:20
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#5
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Yes, so you can consider your lyssa attack a energy free hit or the next move you use "energy free". All how you look at it.
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Jan 17, 2007, 09:27 AM // 09:27
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#6
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Krytan Explorer
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...Wait, two Superior runes? When you're only using one Mysticism spell anyway??
Seriously, there's no reason not to drop down to 9. +1 energy gain when an enchantment ends isn't worth 75 health when your enchantments are meant to last full duration.
Aside from that, it's a respectable build, though I think the attack selection could use some refinement:
First, you don't have Crippling Sweep or any speed boosts. As soon as an opponent figures that out they only need to start running to reduce your damage output to one hit every ten seconds or so. You play in RA - what do you do about the inevitable griefers who kite around the map for hours at a time?
Second, you don't have any damage compression. If you watch dervishes in Observer Mode, you'll notice a lot of them pack either Mystic Sweep or Eremite's Attack, even if they don't make much use of the attacks' secondary effects. That's because those two skills have 3/4 second activation times instead of being applied to the next natural "swing" - this lets you do a lot more damage that much faster by hitting 3/4 of a second after your previous attack skill instead of having to wait the full 1.75 seconds for your next scythe attack.
(another option would be an attack accelerant like Heart of Fury).
Third, I'd usually take Wounding Strike over Reaper's in PvP... And these days I'm quite liking it in PvE as well. The loss of the +damage hurts, but it's generally more important to keep that DW up consistently. The much faster recharge helps, too.
Last edited by Paperfly; Jan 17, 2007 at 09:30 AM // 09:30..
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Jan 18, 2007, 06:11 AM // 06:11
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#7
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Krytan Explorer
Join Date: May 2005
Location: Cali
Guild: Mending For The [win]
Profession: W/A
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No, only Lyssa's can be considered energy free. When you activate Lyssa's, you will lose 10 energy. But once you hit, you will gain 10 energy back. Chilling will cost 10 energy, and will not recover you any energy.
I think this build is strong for pve, but weak in pvp. Nearly half of your attacks are scythe, yet your attribute in scythe mastery is only 12. Weapon mastery attributes (for physical damage dealers) have a rule of thumb: 15 or 16 in the respective weapon attribute. I do not think Stoneflesh aura is required, as dervishes are not high on priority target list. You would be preventing damage that does not come initially, and that is a waste of a skill slot.
And use runes for earth prayers.
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Jan 18, 2007, 07:48 AM // 07:48
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#8
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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I would have the same take on lyssa's - only it is free. That's not bad, a free decent attack is nice, but it doesn't help your energy management at all. At least as of right now there are lots of good scythe skills.
Were I to stay with the listed skills I would drop mysticism and earth prayers to 10 and bump scythe up as far as I can. Any unspent points go into earth as it is the better heal. This seems to be a damage heavy build without the spec to do heavy damage. Dropping the two points in the heals shouldn't make much of a difference - if it does I think you have other issues.
Personally I would try to not carry both Earth and Mysticism for one skill each. Because of the nice gains you get with mysticism I would personally go with something like Balthazar's rage, mystic vigor, or faithful intervention (of course, this is just from reading skills - my guess would be balthazar's rage, same duration and probably a larger heal when it ends) instead of vital boon.
Don't take it as too harsh criticism, this should do fine in PvE (without playing it, I suspect that it lacks some in self heals for the Realm of Torment even with stoneflesh - especially the last few missions, but the rest of the game you ought to destroy any mobs). I do not play PvP so I can not comment there.
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Jan 20, 2007, 09:50 PM // 21:50
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#9
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Brotherhood of Tartarus
Profession: D/Mo
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why not add in stone striker, mystic sweep and use ebon dust aura?
edit: and maybe swap out stoneflesh aura for sliver armor
Last edited by SnarkFish; Jan 20, 2007 at 09:54 PM // 21:54..
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Jan 20, 2007, 10:08 PM // 22:08
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#10
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: envoys from above [soul]
Profession: D/Mo
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thats a terrible build- all the skills realy on blew 50% health and how are you gonna lower them to that (sorry that a bit harsh)
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Jan 21, 2007, 01:03 AM // 01:03
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#11
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Disiple Eregus
thats a terrible build- all the skills realy on blew 50% health and how are you gonna lower them to that (sorry that a bit harsh)
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Is this a serious post?
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Jan 21, 2007, 10:42 AM // 10:42
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#12
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Academy Page
Join Date: Apr 2006
Location: Down the road, tirun left, left again, keep going till the ned of the street, make a right another..
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Quote:
Originally Posted by Disiple Eregus
thats a terrible build- all the skills realy on blew 50% health and how are you gonna lower them to that (sorry that a bit harsh)
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If you READ the skills, only reapers requires health below 50%. victorious and chilling require you to have more health then foe to do extra dmg and self heal..
Thanks for your feedback guys you highlighted some interesting points..
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